Pathfinder 2e archetype. The spell gains the air trait. You revere the four elements—air, ea...

In Pathfinder 2E some archetypes have so many feats they could be a

Source Secrets of Magic pg. 236 1.1. Archetype Soulforger. Prerequisites Wisdom 14, or ability to cast divine spells. You can manifest the power of your spirit in combat to realize your motivations. You manifest an armor, shield, or weapon as a soulforged armament. Choose one essence power for the armament (below). We maybe could use some Archetypes that give some extra AC (probably Status so they don't stack with the spells/performances) for those that want to invest 3 or so Feats into …Archetypes Druid, Wizard. Prerequisites Druid Dedication, or Wizard Dedication. Your mask holds the legacy of Black Heron, the Wings of Knowledge, who united the …The Beastmaster Archetype is all about granting an animal companion to anyone that wants one, or more than one if you so desire. This is. ... The Animal Companion rules in Pathfinder 2e are very solid. For one action, the Command an Animal action allows your Companion to take two actions because they’re a Minion. This gives any class that ...Free Archetype. Sometimes the story of your game calls for a group where everyone is a pirate or an apprentice at a magic school. The free archetype variant introduces a shared aspect to every character without taking away any of that character's existing choices. It can also provide a lighter version of dual-class characters by giving ...Source Advanced Player's Guide pg. 156 2.0. Archetype Archaeologist. Prerequisites Archaeologist Dedication. While study is key to your success, a bit of magic is a helpful tool in discovering the secrets of the past. You gain detect magic, guidance, and read aura as occult innate cantrips.And throwing a second level feat into getting warrior muse isn't awful if you need the proficiency for that. While the muse itself is the weakest by itself in comparison to the rest (not factoring in the access to marshal) it's feats are actually pretty good if your teammates don't have any reactions or the situation doesn't call for Attack of Opportunity to be kept …Horizon Walker Dedication Feat 2. Archetype Dedication. Source Advanced Player's Guide pg. 177 2.0. Archetype Horizon Walker. Prerequisites trained in Survival. You've mastered travel within a specific type of terrain. You gain the Favored Terrain feat. When in your favored terrain, you gain a +10-foot circumstance bonus to your travel Speed.Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) Skill Game Mastery + Afflictions Creatures Hazards Rules + All Rules Actions/Activities Conditions GM Screen Player's Guide Traits SourcesFree Archetype does open up the opportunities a bit. But by level 10 you have your normal reaction, a dedicated shield block reaction, and a dedicated AoO reaction. You have the powerful champion reaction. Not to mention your Divine Ally Shield, which can take a beating. Probably 1 use of Lay of Hands.Archetype Vampire. Prerequisites You were a killed by a vampire drinking your blood. You're a newly risen vampire. You gain the undead and vampire traits and the basic undead benefits, and your undead hunger is for the blood of the living. Your incisors elongate; you gain a fangs unarmed attack that deals 1d6 piercing damage.Shadowdancer. Shadow has always been the cousin of fear. Within the darkness, monsters dwell, plans are hatched, and enemies strike with fang and dagger and dark magic. But some embrace the shadow, gain power from it, and dance within its shifting dark. A true shadowdancer is a creature who flits on the edge of light and darkness.Source Advanced Player's Guide pg. 171 2.0. Archetype Duelist. Prerequisites trained in light armor and simple weapons. You are always ready to draw your weapon and begin a duel, no matter the circumstances. You gain the Quick Draw ranger feat, enabling you to both draw and attack with a weapon as 1 action.Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) Skill Game Mastery + Afflictions Creatures Hazards Rules + All Rules Actions/Activities Conditions GM Screen Player's Guide Traits SourcesYour ears become pointed, and your skin grows blueish and pale. Your fingernails sharpen into claws; your teeth become razor sharp, ready to tear flesh off the bone; and your tongue grows long and pointed. You gain the ghoul and undead traits and the basic undead benefits. Your undead craving is for the flesh of dead creatures; freshly dead ... Fighter - Archetypes - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) Skill Game Mastery +I'm a bit of a chronic wizard player. I love playing the master of arcane magic, so when I want to dabble in another class, my favored option is to take an archetype. But what Archetypes best synergize with a wizard base class? As far as multiclass, Investigator works stat-wise, but overall doesn't really provide a lot for the Wizard's playstyle.Archetype Snarecrafter. Prerequisites Snarecrafter Dedication. You can create bigger snares for quick deployment, making it more likely for a creature to walk into your snares. When you prepare snares for quick deployment, you can prepare some of them as giant snares. A giant snare takes up a 10-foot-by-10-foot area but costs two of your quick ...You want archetypes that give unique actions that are useful with your proficiencies as an alternative to throwing bombs (unlike other clases that have better actions, class features and proficiencies). rakklle • 7 mo. ago. Depends …Archetype Vampire. Prerequisites You were a killed by a vampire drinking your blood. You're a newly risen vampire. You gain the undead and vampire traits and the basic undead benefits, and your undead hunger is for the blood of the living. Your incisors elongate; you gain a fangs unarmed attack that deals 1d6 piercing damage. Archetype Oracle. Prerequisites Charisma 14. Choose a mystery. You become trained in Religion and the mystery's skill; if you were already trained, you become trained in a skill of your choice. You gain the mild, constant effects of the mystery's curse described in its first paragraph, but not other effects the mystery usually grants.Some archetypes allow other feats beyond those in their entry. These are typically class feats, such as fighter feats that represent certain combat styles. The list of additional feats includes the feat's name, its level, and the page number where it appears. Halcyon speaker is a cool archetype perfect for sorcerers since it adds spells directly to your spells known, greatly increasing your versatility, and giving lots of extra fun options to play with, all based on your dc. It's prerequisite in the maagambyan attendant archetype also has some interesting abilities.Archetype Monk. Prerequisites Monk Dedication; expert in at least one saving throw. Choose one saving throw (Fortitude, Reflex, or Will) in which you are an expert. Your proficiency rank in the chosen saving throw increases to master. Monastic training has taught you martial arts and allowed you to hone your mind, body, and spirit to new heights.Mummification is a common funereal rite across the breadth of Golarion throughout the ages. Becoming a living mummy —one capable of both motion and thought—is another thing altogether. Most of those forced into undeath as mummies are bound to tombs, temples, and vaults as guardians. Some willingly undergo the process, embracing death to ... One of the best things about Pathfinder is character customization, and one of the best tools for character customization in Pathfinder 2e is archetype dedication. Let's hype ourselves up for release, then, by making a list of all the 2e archetypes that are (at least likely) coming down the pipeline. Multiclass Archetypes (all confirmed ...When wanting to retrain into a 2nd archetype at higher levels you need to make sure you have the following... 2nd Lvl Dedication Feat and a 4th lvl and 6th lvl (or two 4th lvl) feats for that dedication. Your second archetype then must take the place of an 8th lvl feat or higher (assuming you don't retrain a 6th level class feat for your ...Powered by Restream https://restream.ioREGISTRATION FORM:https://forms.gle/kjSHkM9JXVsuEUjr8PRAYER REQUEST FORM:https://forms.gle/5DhBo23PrBjawP4Q6MY DECISIO...Archetype Monk. Prerequisites Monk Dedication; expert in at least one saving throw. Choose one saving throw (Fortitude, Reflex, or Will) in which you are an expert. Your proficiency rank in the chosen saving throw increases to master. Monastic training has taught you martial arts and allowed you to hone your mind, body, and spirit to new heights. Archetype Herbalist Prerequisites Herbalist Dedication; expert in Nature. Your advanced alchemy level for herbalism increases to your level – 3. You gain the formulas for elixirs of life as soon as your advanced alchemy level is high enough to create them: lesser at 8th level, moderate at 12th level, greater at 16th level, and major at 18th ...Dunno, I'll just say I've been having fun with it and as someone who has GMed and been a player in a lot of 2e, the math isn't really all that bad. At the worst, you're still a barbarian with on curve math and solid on-hit damage. This is my first time going back to a class in 2e (Last Barbarian was Giant Blooded) and it's a breath of fresh air.Scout. You're an expert in espionage and reconnaissance, able to skulk silently through the wilderness to gather intelligence, sneak through enemy lines to report to your comrades, or suddenly and decisively strike your foes. Your skills ease the difficulty of travel for you and your companions and keep you all on guard when you're approaching ...Archetype Druid. Prerequisites Wisdom 14. You cast spells like a druid. You gain access to the Cast a Spell activity. You can prepare two common cantrips each day from the primal spell list in this book or any other primal cantrips you learn or discover. You're trained in spell attack rolls and spell DCs for primal spells.Summoner. You have a tenuous connection to an eidolon, a bodiless being that shares your life force, and with effort you can manifest the eidolon into the world. The summoner archetype grants you an eidolon to join you in battle. It's a particularly helpful multiclass for characters with weaker martial abilities.The Beastmaster Archetype is all about granting an animal companion to anyone that wants one, or more than one if you so desire. This is. ... The Animal Companion rules in Pathfinder 2e are very solid. For one action, the Command an Animal action allows your Companion to take two actions because they’re a Minion. This gives any class that ...Assassin. Source Advanced Player's Guide pg. 158 2.0. Targeted killing through stealth and subterfuge is the expertise of an assassin. While assassins are skilled in ending lives and many are evil, some live by a moral code, preying on the wicked, the cruel, or those who revel in unchecked aggression or power.Source Advanced Player's Guide pg ... Horizon Walker Dedication Feat 2. Archetype Dedication. Source Advanced Player's Guide pg. 177 2.0. Archetype Horizon Walker. Prerequisites trained in Survival. You've mastered travel within a specific type of terrain. You gain the Favored Terrain feat. When in your favored terrain, you gain a +10-foot circumstance bonus to your travel Speed.Chapter 3: Classes / Archetypes Class Archetypes Source Core Rulebook pg. 219 4.0 Archetypes with the class trait are a fundamental divergence from your class's specialties, but one that exists within the context of your class. You can select a class archetype only if your class meets the criteria listed in the archetype's prerequisites.Archetype Pirate. Prerequisites trained in Intimidation. As a pirate, you sail the seas in search of enemy ships to plunder. You become trained in Sailing Lore, or become an expert in it if you were already trained. You ignore the effects of difficult terrain or uneven ground caused by a ship's movement. Some archetypes bump a skill to expert right at level 2, like the Marchal for Intimidation/Diplomacy and the Acrobat for Acrobatics. ... "Restrictions are GOOD in Pathfinder 2e" - I've had players coming from D&D 5th Edition who want to homebrew Pathfinder 2e rules that cost you an action to move, raise a shield, and do other things, …Archetype Archer You become trained in all simple and martial weapons in the bow weapon group. Whenever you gain a class feature that grants you expert or greater proficiency in certain weapons, you also gain that proficiency rank in all simple and martial weapons in the bow weapon group.Introduction. The Wrestler archetype is exactly what it sounds like, expanding your options with the grab and grapple mechanics in Pathfinder 2e. While anyone with Athletics and a decent strength score can grapple, Wrestlers gain several options to do more to a grabbed target. If you’re looking to support your team by focusing on martial ...Free archetype is really fun and, in my opinion, improves the game a lot. Archetypes don't really grant you too much extra power, and extra roleplay and character flavor is awesome. Primary issue base game with archetypes is that you give up a class feat to take it, which can make you lose out on cool features to build flavor and cool stuff, so ... RELATED: Pathfinder 2e: Best One-Shot Adventures To Play This choice has a lot of flexible options, including a speed bonus and a swashbuckler style, which is …Barbarian. There’s a rage deep inside you that sometimes breaks loose, granting you some of the might of a barbarian in addition to your other abilities. The barbarian archetype is a great choice for characters that emphasize Strength and melee attacks more than usual for their class, as long as they can handle Rage’s spellcasting restriction. Archetype Oozemorph. Prerequisites Oozemorph Dedication. Your limbs produce strange, sucker-like growths that allow you to adhere to walls, objects, and most other surfaces. You gain a climb Speed equal to your half your land Speed (minimum 5 feet). If you have the Quick Climber feat, your climb Speed is equal to your land Speed.Shadowdancer. Shadow has always been the cousin of fear. Within the darkness, monsters dwell, plans are hatched, and enemies strike with fang and dagger and dark magic. But some embrace the shadow, gain power from it, and dance within its shifting dark. A true shadowdancer is a creature who flits on the edge of light and darkness.Source Secrets of Magic pg. 236 1.1. Archetype Soulforger. Prerequisites Wisdom 14, or ability to cast divine spells. You can manifest the power of your spirit in combat to realize your motivations. You manifest an armor, shield, or weapon as a soulforged armament. Choose one essence power for the armament (below).Magus Dedication Feat 2. You cast spells like a magus, gaining a spellbook with four common arcane cantrips of your choice. You gain the Cast a Spell activity. You can prepare two cantrips each day from your spellbook. Each time you gain a spell slot of a new level from the magus archetype, add a spell of that level or lower to your spellbook.Beastmaster is another 3rd action filling and gives you one more body to control. Blessed One makes you good at status removal with Blessed spell metamagic and Mercies. Witch is a natural fit for Wizard, the free familiar and a Hex that you can use with Arcane is pretty good. Undatus •. Alchemist.Scout. You're an expert in espionage and reconnaissance, able to skulk silently through the wilderness to gather intelligence, sneak through enemy lines to report to your comrades, or suddenly and decisively strike your foes. Your skills ease the difficulty of travel for you and your companions and keep you all on guard when you're approaching ...Archetype Dedication. Source Dark Archive pg. 204. Archetype Mind Smith. You've learned to imagine a shape in your mind, to envision it so strongly it takes form in the material world. You gain a single melee weapon of your choosing, called a mind weapon. Your mind weapon is a martial melee weapon.Archetype Archaeologist * This version of the Trap Finder feat is intended for use with an Archetype and has a different level for access than the original feat . You have an …And throwing a second level feat into getting warrior muse isn't awful if you need the proficiency for that. While the muse itself is the weakest by itself in comparison to the rest (not factoring in the access to marshal) it's feats are actually pretty good if your teammates don't have any reactions or the situation doesn't call for Attack of Opportunity to be kept …Introduction. The Wrestler archetype is exactly what it sounds like, expanding your options with the grab and grapple mechanics in Pathfinder 2e. While anyone with Athletics and a decent strength score can grapple, Wrestlers gain several options to do more to a grabbed target. If you’re looking to support your team by focusing on martial ...Archetypes Bullet Dancer, Pistol Phenom, Unexpected Sharpshooter. Requirements You're wielding a loaded crossbow or firearm. You shoot not at your foe but at an object nearby. Make a Strike with your firearm against an AC equal to an easy DC for your level. On a success, instead of hitting your foe, your attack hits an object behind or to the ... Gets dual-wield feats at almost every level, and it is really good at being versatile (any physical damage type) and relatively tanky. Fighter 2. APG + GMG added in, using free archetype option. Picks all the same feats as Fighter 1 plus gets a free Archer dedication and picks up Archer feats at the same time.Spellshot Source Guns & Gears pg. 140 PFS Note Characters with a Home Region of Arcadia have access to all archetypes from Chapter 3 with the exception of fireworks technician and demolitionist. Spellshots aren't ordinary gunslingers.They come from a tradition of ancient secrets and principles, which they temper with modern innovation and …Alchemical plant items are “herbal items,” meaning characters with the herbalist archetype can use their archetype abilities with them. Fresh Ingredients Feat 2 Archetype Skill Source Advanced Player's Guide pg. 176 2.0 Archetype Herbalist Prerequisites Herbalist Dedication; expert in NatureBarbarian. There’s a rage deep inside you that sometimes breaks loose, granting you some of the might of a barbarian in addition to your other abilities. The barbarian archetype is a great choice for characters that emphasize Strength and melee attacks more than usual for their class, as long as they can handle Rage’s spellcasting restriction.Undead Slayer. Anywhere undead prey upon the living, some brave souls make it their mission to destroy the monsters. Many adventurers are skilled at dispatching undead, but you go a step further. You study them, learn their weaknesses, and master the tools to end them quickly and cleanly.Archetypes cover both dual-class and prestige classes (or kits, if you're thinking 2e). Basically, you can take an archetypes in place of class feats. Archetypes can have between 4 and 12ish feats in them, and you have to take at least 3 (the dedication + 2 other) before you can take another Archetype. Free archetype is just that, whenever you ...Source Guns & Gears pg. 49. Archetype Inventor. Prerequisites Basic Breakthrough. You gain one inventor feat. For the purpose of meeting its prerequisites, your inventor level is equal to half your character level. Special You can select this feat more than once. Each time you select it, you gain another inventor feat.Archetype Pirate. Prerequisites trained in Intimidation. As a pirate, you sail the seas in search of enemy ships to plunder. You become trained in Sailing Lore, or become an expert in it if you were already trained. You ignore the effects of difficult terrain or uneven ground caused by a ship's movement.Source Advanced Player's Guide pg. 156 2.0. Archetype Archaeologist. Prerequisites Archaeologist Dedication. While study is key to your success, a bit of magic is a helpful tool in discovering the secrets of the past. You gain detect magic, guidance, and read aura as occult innate cantrips. Free Archetype. Sometimes the story of your game calls for a group where everyone is a pirate or an apprentice at a magic school. The free archetype variant introduces a …There's another way. In a similar amount of time, you can retrain your Class Feat at level 2 into one of your Free Archetype feats, meaning that at level 4 you could have chosen a second Free Archetype Feat, 'freeing' you up to take a second Dedication with your 4th level Feat and resume your Free Archetype and new Archetype feats at 6.The protagonist of Homer’s “Odyssey,” Odysseus, is an archetypal hero both spiritually and physically, being strong, virtuous and intelligent. He is an authoritative and noble leader and, despite his travels and ordeals, maintains a strong ...Source Advanced Player's Guide pg. 190 2.0. Archetype Scrounger. Prerequisites expert in Crafting; Scrounger Dedication. You are able to reverse engineer items into formulas more effectively than most. You gain a +2 circumstance bonus to Crafting checks to reverse engineer a formula from an item. Additionally, if you get a critical success on ...Lets say you have spent all of your three focus points (Level 5 Clarity of Focus) and somehow you managed to spent one on an abilities unrelated to the psychic Class. First Step: Regain Focus. -> You gain one Focus point. Second Step: Spent a point of focuss to amp a cantrip or use a psychic ability.Use your implement. Move into flanking. Strike with MAP if the enemy's already vulnerable. If you're looking for an Archetype to build into, because Thaum feats generally are worth skipping, look into Marshal. Put that Cha to use and grab an aura to make you and allies hit harder. 7. Ranger. You have studied hunting, tracking, and wilderness survival, adding a ranger’s tools to your skill set. The ranger archetype has access to excellent options to improve a character's monster knowledge and survival skills, but ranger is of particular interest to any character wanting to become a dedicated archer. Archetype Sleepwalker. Prerequisites Sleepwalker Dedication. You learn dream-related magic to aid your studies. Choose dream message or sleep upon taking this feat; you learn this spell as a 4th-level innate occult spell. If you choose sleep, you can cast the spell only while in a Daydream Trance.Archetype Sorcerer. Prerequisites Charisma 14. Choose a bloodline. You become trained in the bloodline's two skills; for each of these skills in which you were already trained, you become trained in a skill of your choice. You cast spells like a sorcerer. You gain access to the Cast a Spell activity.Archetype Edgewatch Detective. Prerequisites Edgewatch Detective Dedication. You read the body language of an intelligent creature within 30 feet and pick up on subtle cues to detect its general propensity for good or evil and law or chaos. The GM rolls a secret Perception check, comparing the result against the target's Deception DC.You want archetypes that give unique actions that are useful with your proficiencies as an alternative to throwing bombs (unlike other clases that have better actions, class features and proficiencies). rakklle • 7 mo. ago. Depends …Archetype Vampire. Prerequisites Vampire Dedication; trained in Nature. You have an innate connection with other creatures of the night and understand some of them. You …Source Advanced Player's Guide pg. 190 2.0. Archetype Scrounger. Prerequisites expert in Crafting; Scrounger Dedication. You are able to reverse engineer items into formulas more effectively than most. You gain a +2 circumstance bonus to Crafting checks to reverse engineer a formula from an item. Additionally, if you get a critical success on ...Free archetype is really fun and, in my opinion, improves the game a lot. Archetypes don't really grant you too much extra power, and extra roleplay and character flavor is awesome. Primary issue base game with archetypes is that you give up a class feat to take it, which can make you lose out on cool features to build flavor and cool stuff, so ...Alter Ego. Walkena. Source Dark Archive pg. 126. A highly guarded castle in the middle of an extravagant ball, the headquarters of a city's infamous thieves' guild, the locked room in the back of a cultist hideout—all perfect targets for you to use your expertise at blending in. Rather than skulking through the shadows, you use your training ...Ranger. You have studied hunting, tracking, and wilderness survival, adding a ranger’s tools to your skill set. The ranger archetype has access to excellent options to improve a character's monster knowledge and survival skills, but ranger is of particular interest to any character wanting to become a dedicated archer. The Animal Companion rules in Pathfinder 2e are very solid. For one action, the Command an Animal action allows your Companion to take two actions because they’re a Minion. This gives any class that struggles to find a meaningful third action to spend in combat something impactful to do as your companion has a separate MAP from you.Source Advanced Player's Guide pg. 156 2.0. Archetype Archaeologist. Prerequisites Archaeologist Dedication. While study is key to your success, a bit of magic is a helpful tool in discovering the secrets of the past. You gain detect magic, guidance, and read aura as occult innate cantrips. Swashbuckler. Source Advanced Player's Guide pg. 153 2.0. The swashbuckler archetype is a great fit for martial characters who want to be a bit flashier or for Charisma-based spellcasters who want to add a bit of dramatic flair to their routine. Multiclass swashbucklers work especially well for characters who already wanted to perform the ...Champion. Source Core Rulebook pg. 223 4.0. You have sworn a solemn oath to your deity, who has granted you champion powers to aid you in your cause. The champion archetype greatly improves defenses, particularly armor. It’s a great way for a character to gain armor proficiency or a powerful defensive reaction.Zealous-Vigilante • 2 yr. ago. Bastion (for shield build only) and Marshal (if you don't have a bard) are great. Barbarian. Also Oracle can be interesting. TripTrollin • 2 yr. ago. Redemption Champion could be a good spin on the guilt aspect of the champion. You have to believe others can be redeemed if you hope that you can be redeemed as ...Archetype Pirate. Prerequisites trained in Intimidation. As a pirate, you sail the seas in search of enemy ships to plunder. You become trained in Sailing Lore, or become an expert in it if you were already trained. You ignore the effects of difficult terrain or uneven ground caused by a ship's movement. RELATED: Pathfinder 2e: Best One-Shot Adventures To Play This choice has a lot of flexible options, including a speed bonus and a swashbuckler style, which is …The additional feats below are found in the beastmaster archetype. Whenever one of these additional feats refers to an animal companion, as an undead master, you apply it to your undead companion instead.Source Advanced Player's Guide pg. 149 2.0. Some archetypes allow other feats beyond those in their entry.Archetype Dedication. Source Dark Archive pg. 204. Archetype Mind Smith. You've learned to imagine a shape in your mind, to envision it so strongly it takes form in the material world. You gain a single melee weapon of your choosing, called a mind weapon. Your mind weapon is a martial melee weapon.. Investigator Dedication Feat 2. Archetype DedicatiMarshal. Marshals are leaders, first and Powered by Restream https://restream.ioREGISTRATION FORM:https://forms.gle/kjSHkM9JXVsuEUjr8PRAYER REQUEST FORM:https://forms.gle/5DhBo23PrBjawP4Q6MY DECISIO...Archetype Fighter. Prerequisites Strength 14; Dexterity 14. You become trained in simple weapons and martial weapons. You become trained in your choice of Acrobatics or Athletics; if you are already trained in both of these skills, you instead become trained in a skill of your choice. You become trained in fighter class DC. Archetypes cover both dual-class and prestige cl Archetype Cathartic Mage. Prerequisites Cathartic Mage Dedication. When you use Catharsis, one ally within 30 feet gains the catharsis activation benefits in addition to you. If these benefits require an emotional focus, they use your emotional focus as they're experiencing an empathic imprint of your emotions.Archetype feats you gain in place of a class feat are called archetype class feats. Occasionally, an archetype feat works like a skill feat instead of a class feat. These archetype feats have the skill trait, and you select them in place of a skill feat, otherwise following the same rules above. ... Latest Pathfinder 2e! Cultures of Celmae ... It demands fierce intelligence, bold ingenuity, incredible d...

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